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NY-based Producer and AI Production Leader

Award-winning head of production working at the intersection of animation & post, emerging technology, and well-defined production workflows.

More Recently,

Vanderlei has played a key leadership role at Invisible Universe, a venture-backed media company supported by some of the world's most influential investors across Silicon Valley and the media industry. As a founding member, he helped shape and scale a first-of-its-kind global animation studio–designed for speed and flexibility–capable of delivering premium content for today's platforms. He led production across expansive, international teams, building clear processes, well-defined pipelines, and structured workflows that enabled high-quality animation to move at the pace of modern media while operating far more efficiently than traditional studio models.

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Later, operating in a hybrid role across Production Leadership and Product Manager, Vanderlei collaborated closely with technologists to help build Invisible Studio, an AI-driven creative tool for short-form content. His approach is deeply hands-on: testing tools in real production environments, understanding where AI accelerates creativity–and where it breaks.

Invisible Studio Sizzle
INVISIBLE UNIVERSE

Invisible Studio Sizzle

All Categories
2d Animation
3d Animation
AI
Mocap

Invisible Studio Sizzle

Invisible Universe Sizzle

Boltie Joins the Playdate

Halloween

Before Expanding

into AI production, Vanderlei spent over 12 years producing high-end 3D animation and post-production, beginning his career as a Motion Designer and quickly advancing into leadership roles including Head of Motion and Director. During this time, he led complex and international projects across advertising, entertainment, and digital platforms, while also driving R&D initiatives in workflows using Unreal Engine for video and animation content, as well as motion capture processes adopted to improve speed, consistency, and overall production efficiency.

Alongside his production work, he developed and curated a broad network of artists, animators, technical directors, and creative technologists–relationships built through years of collaboration and hands-on execution at scale. Known for bringing clarity and organization to ambitious creative challenges, he consistently built strong teams, structured workflows, and adaptable production models capable of evolving alongside new technologies while maintaining high creative standards and reliable delivery.

Invisible Universe
Shed
Roof Studio
Zombie Studio
Vetor Zero
The Kumite
Netflix
Lobo.cx
Awards
The One Club Awards
Clio Awards
Lia Awards
Clio Health Awards
NewYork Festivals Awards
Cannes Lions Awards
Shots Awards
AD Stars Awards
D&D Awards
The Andys Awards
Cresta Awards
Art Director Club Awards
Creative Pool Awards
✹ 42 artists
✹ 19 weeks
✹ Roof Studio
Unreal Engine
+
Rokoko
✹ 11 artists
✹ 6 weeks
✹ Lobo.cx
Awards
Art Director Club Awards
Cresta Awards
Clio Awards
The One Club Awards
AD Stars Awards
Lia Awards
Cannes Lions Awards
NewYork Festivals Awards
AIOP Awards
D&D Awards
Creative Pool Awards
Archive Awards
✹ 48 artists
✹ 16 weeks
✹ Roof Studio
Awards
Cannes Lions Awards
Prêmio Clube de Criação
Prêmio Lusofonos
Prêmio Lusofonos GP
Prêmio El Ojo De Iberoamérica
Prêmio Wave Festival
✹ 69 artists
✹ 16 weeks
✹ Zombie Studio
Toon Boom
+
Adobe After Effects
✹ 27 artists
✹ 13 weeks
✹ Roof Studio
Autodesk Maya
+
Autodesk Arnold
✹ 18 artists
✹ 7 weeks
✹ Zombie Studio
Toon Boom
+
Adobe After Effects
✹ 14 artists
✹ 10 weeks
✹ Alton
Autodesk Maya
+
RedShift by Maxon
✹ 21 artists
✹ 7 weeks
✹ Roof Studio
Adobe After Effects
✹ 3 artists
✹ 5 weeks
✹ Flux.work

The MESA Experience

is a specific 5-day intensive work model designed to solve complex problems with a small, skilled team formed by some of the most accomplished doers of our time.

​Vanderlei was fortunate enough to work with Mesa on a project commissioned by Kobe Bryant, who hired Mesa to create an efficient NGO in which at least 70% of the funds raised would go to concrete actions. Within five days, Kobe had in his hands a clearly defined operational system for the organization. Seeing Kobe on the first and last day of the Mesa, deeply touched by the prospect of developing a meaningful project, became the fuel for that unforgettable week.

Beyond this engagement, Vanderlei continued collaborating with Mesa on projects involving Marina Abramović, Google, and GNT.

Kobe Bryant Project
Kobe Bryant Project
Kobe Bryant Project
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